The IDE built for Roblox.
A complete desktop development environment, built around an agent that understands Roblox itself: the engine API, Luau conventions, and how a tycoon or a simulator is actually assembled. It connects directly to the Studio place you have open.
Available for macOS and Windows.
From first script to shipped game.
One environment, with the toolchain already assembled.
An agent that builds alongside you.
Describe a system and it writes the Luau across every file that needs to change, installs the components it needs from a catalog of templates and feature packs, and can generate 3D models directly into your place.
Grounded in Roblox, not just code.
The agent works from the full engine API and a curated catalog of genre templates, feature packs, and UI kits. It reaches for leaderstats and ProximityPrompts the way an experienced Roblox developer would, rather than guessing its way there.
A live connection to Studio.
Edits land in the place you have open under a single undo waypoint. Run a playtest, execute Luau inside the running game, capture screenshots, and read errors back with the exact script and line that produced them.
Built on an editor you already know.
Roflow is a full VS Code fork, so multi-file search, git, and the Open VSX marketplace behave exactly as you expect. Luau LSP, Selene, and StyLua are bundled and configured.
A closer look.
The parts you will reach for every session.
Roblox-aware Luau tooling.
Luau LSP ships with Roflow, typed against the real Roblox API, so a wrong service name or a property that does not exist is an error in the editor rather than a surprise at runtime.
- Member completion typed against the Roblox API
- Selene and StyLua bundled, with no toolchain to install
- Every agent edit is checked before you see it
Studio, driven from the editor.
Your local files stay authoritative. Edits land in the place you have open under a single undo waypoint, and Roflow refuses to push to a place it is not bound to.
- A whole sync batch reverts with one Ctrl+Z
- Scripts changed in Studio are flagged, not overwritten
- Playtest, screenshot, and read logs without leaving the editor
Start clean, or bring an existing place.
Pull the scripts out of the place you already have open in Studio into a local project, or install a genre template and bake its world into the edit session.
- Import the open place into a file-based project
- Templates install under one grouped undo
- Extensions from the Open VSX marketplace
Your next Roblox game starts here.
Free to download and free to keep using. Start a new project, or import the place you already have open in Studio.
No credit card required. Sign in with Roblox.