Release notes
Roflow IDE changelog
Follow the newest Roflow IDE releases, with user-facing changes grouped by features, improvements, and fixes.
- Latestv1.106.0-3d740d8
Roflow IDE v1.106.0-3d740d8
Features
- Added a dedicated Roblox sign-in step during onboarding.
Improvements
- Restructured Home settings so new users can get to project setup faster.
Fixes
No fixes listed for this release.
- Releasev1.106.0-a3a6e74
Roflow IDE v1.106.0-a3a6e74
Features
- Made Roflow Home the authoritative place to start Studio sync.
- Added cloud-only HTTP polling sync between the Studio plugin and Roflow IDE.
- Added desktop relay authentication for the Studio plugin and synchronized Roflow Agent builds.
Improvements
- Made Studio export inboxes authoritative for first-run sync.
- Renamed local sync helpers and refreshed copy in the sync-to-Studio flow.
- Extended the Studio sync heartbeat to reduce unnecessary reconnects.
Fixes
- Auto-open Studio inbox exports during sync handoff.
- Surface Studio account mismatches and unpublished-place issues more clearly.
- Resolved Studio identity visuals and hardened plugin button activation.
- Removed a connected-state transition gate that could keep sync from completing.
- Releasev1.106.0-96b169b
Roflow IDE v1.106.0-96b169b
Features
- Added the first version of the game dashboard.
- Added conversation logging storage and documentation.
Improvements
- Refined the game dashboard UI.
- Updated the bundled Roflow Agent extension.
Fixes
- Resolved release integration conflicts before publishing.
- Releasev1.106.0-2cbbcc2
Roflow IDE v1.106.0-2cbbcc2
Features
No features listed for this release.
Improvements
- Aligned the Studio cloud sync status bar with the cloud-only sync flow.
- Removed obsolete local Studio sync transport and pairing-code paths.
Fixes
No fixes listed for this release.